A high-performance Go package for measuring the monospace display width of strings, UTF-8 bytes, and runes.
go get github.com/clipperhouse/displaywidthpackage main
import (
"fmt"
"github.com/clipperhouse/displaywidth"
)
func main() {
width := displaywidth.String("Hello, 世界!")
fmt.Println(width)
width = displaywidth.Bytes([]byte("🌍"))
fmt.Println(width)
width = displaywidth.Rune('🌍')
fmt.Println(width)
}For most purposes, you should use the String or Bytes methods. They sum
the widths of grapheme clusters in the string or byte slice.
Note: in your application, iterating over runes to measure width is likely incorrect; the smallest unit of display is a grapheme, not a rune.
If you need the individual graphemes:
import (
"fmt"
"github.com/clipperhouse/displaywidth"
)
func main() {
g := displaywidth.StringGraphemes("Hello, 世界!")
for g.Next() {
width := g.Width()
value := g.Value()
// do something with the width or value
}
}There is one option, displaywidth.Options.EastAsianWidth, which defines
how East Asian Ambiguous characters
are treated.
When false (default), East Asian Ambiguous characters are treated as width 1.
When true, they are treated as width 2.
You may wish to configure this based on environment variables or locale.
go-runewidth, for example, does so
during package initialization.
displaywidth does not do this automatically, we prefer to leave it to you.
You might do something like:
var width displaywidth.Options // zero value is default
func init() {
if os.Getenv("EAST_ASIAN_WIDTH") == "true" {
width = displaywidth.Options{EastAsianWidth: true}
}
// or check locale, or any other logic you want
}
// use it in your logic
func myApp() {
fmt.Println(width.String("Hello, 世界!"))
}This package implements the Unicode East Asian Width standard (UAX #11), and handles version selectors, and regional indicator pairs (flags). We implement Unicode TR51. We are keeping an eye on emerging standards.
clipperhouse/displaywidth, mattn/go-runewidth, and rivo/uniseg will
give the same outputs for most real-world text. Extensive details are in the
compatibility analysis.
If you wish to investigate the core logic, see the lookupProperties and width
functions in width.go. The essential trie generation logic is in
buildPropertyBitmap in unicode.go.
cd comparison
go test -bench=. -benchmemgoos: darwin
goarch: arm64
pkg: github.com/clipperhouse/displaywidth/comparison
cpu: Apple M2
BenchmarkString_Mixed/clipperhouse/displaywidth-8 10326 ns/op 163.37 MB/s 0 B/op 0 allocs/op
BenchmarkString_Mixed/mattn/go-runewidth-8 14415 ns/op 117.03 MB/s 0 B/op 0 allocs/op
BenchmarkString_Mixed/rivo/uniseg-8 19343 ns/op 87.21 MB/s 0 B/op 0 allocs/op
BenchmarkString_EastAsian/clipperhouse/displaywidth-8 10561 ns/op 159.74 MB/s 0 B/op 0 allocs/op
BenchmarkString_EastAsian/mattn/go-runewidth-8 23790 ns/op 70.91 MB/s 0 B/op 0 allocs/op
BenchmarkString_EastAsian/rivo/uniseg-8 19322 ns/op 87.31 MB/s 0 B/op 0 allocs/op
BenchmarkString_ASCII/clipperhouse/displaywidth-8 1033 ns/op 123.88 MB/s 0 B/op 0 allocs/op
BenchmarkString_ASCII/mattn/go-runewidth-8 1168 ns/op 109.59 MB/s 0 B/op 0 allocs/op
BenchmarkString_ASCII/rivo/uniseg-8 1585 ns/op 80.74 MB/s 0 B/op 0 allocs/op
BenchmarkString_Emoji/clipperhouse/displaywidth-8 3034 ns/op 238.61 MB/s 0 B/op 0 allocs/op
BenchmarkString_Emoji/mattn/go-runewidth-8 4797 ns/op 150.94 MB/s 0 B/op 0 allocs/op
BenchmarkString_Emoji/rivo/uniseg-8 6612 ns/op 109.50 MB/s 0 B/op 0 allocs/op
BenchmarkRune_Mixed/clipperhouse/displaywidth-8 3343 ns/op 504.67 MB/s 0 B/op 0 allocs/op
BenchmarkRune_Mixed/mattn/go-runewidth-8 5414 ns/op 311.62 MB/s 0 B/op 0 allocs/op
BenchmarkRune_EastAsian/clipperhouse/displaywidth-8 3393 ns/op 497.17 MB/s 0 B/op 0 allocs/op
BenchmarkRune_EastAsian/mattn/go-runewidth-8 15312 ns/op 110.17 MB/s 0 B/op 0 allocs/op
BenchmarkRune_ASCII/clipperhouse/displaywidth-8 256.9 ns/op 498.32 MB/s 0 B/op 0 allocs/op
BenchmarkRune_ASCII/mattn/go-runewidth-8 265.7 ns/op 481.75 MB/s 0 B/op 0 allocs/op
BenchmarkRune_Emoji/clipperhouse/displaywidth-8 1336 ns/op 541.96 MB/s 0 B/op 0 allocs/op
BenchmarkRune_Emoji/mattn/go-runewidth-8 2304 ns/op 314.23 MB/s 0 B/op 0 allocs/op
Here are some notes on how to make Unicode things fast.