A bullet hell style space shooter written for the Sega Genesis.
Development is set up for Windows only and has been tested only on Windows 10 and Windows 11. It is assumed that you have Git and Git Bash installed.
A build script is provided that will process all the files under game/res,
game/inc and game/src to produce a rom.bin file in the game/out
directory. After this is done the checksum will be calculated and
rom_final.bin generated with the correct checksum.
./build.sh [-b|--build-type <build-type>] [-r|--revision <revision>] [--rebuild]-b|--build-type- Can be any ofDebug,Release,CleanorASM. If omitted will default toRelease.-r|--revision- Can be any integer value of99or less. If omitted will default to99.--rebuild- Will run aCleanbefore aDebugorReleasebuild. This has no effect on other build types.
Sadly, most tooling doesn't allow good, feature-rich debugging; it's recommended
to use the log() helper along with the Gens KMod emulator to do log-based
debugging.